I'm inclined to let the brief beta period iron out a character idea but I have a few concepts in mind. The one I'm leaning towards the most is a quiet, stoic, "job"-oriented, dispassionate, indomitable rogue with no sense of humor. She possesses a certain set of skills that lends itself to a certain line of work and she makes no bones about it. In fact, she enjoy what she does. Whatever it is that she does is yet to be determined. That brings me to my next thought: Will there be preexisting factions like there was on SoH? If I do wind up making a character like this, I'd aim for her to join a mercantile group that operates, eh... A little to the left of the law. I'm hoping there will be like-minded characters?
I disagree, the use of the sledgehammer is rewarding in its own simple way. The feeling of a day of hard work and the pride of knowing you destroyed that man's dream home with your own two hands.
I know I want to play a stick-in-the-mud, academically inclined rogue but I'm not sure if I want her to be a hunter or aim to be an underboss in some organized crime syndicate. I don't even think the beta period will help me make that choice. Are any of you familiar with Buffy the Vampire Slayer? How awesome would it be to make a younger female version of Giles who uses a crossbow and chooses withes or wyrms as her bane rather than bloodsuckers? And even if I go down that route, should she be a wyrm-hunter or a witch-hunter? But if I do that, then she probably wouldn't have access to the vast libraries in the Convocation. Aaarrrrgh! I can't make up my mind!