What do Paladins look like in DC5, if you can bestow any hints?
Ok, a question.....I still havent decided what race I wanna play.Id really like to know the different attribute boni and mali of the races, especially those mentioned in "The Races, Part 2".I dont actually make my char completely depended on the attributes, but it would help me decide and perfect my build
My question has to do with a class that received rather harsh restrictions in Shores of Haldun: the Spirit Shaman. Is this class being made more open to different races in the Depths of Norhaven and is the interpretation of it's magic made open to player ideas and creativity? Furthermore, could you highlight in a very general sense where your average NPC 'Spirit Shaman' might find themselves in terms of the setting? Where do they fit in the society of the depths?I am imagining the class deals with the spirit-based aspects of nature and have an interesting concept I would like to run with.
Quote from: Scrooge Driver on December 08, 2010, 03:03:26 pmWhat do Paladins look like in DC5, if you can bestow any hints?Mechanically or thematically?
I've made a few items that have been sent in as well.... My question is: WILL dragons be a playable race, and will the economy of the setting be based on fish scales?
omigoshum umWhat do Paladins look like in DC5, if you can bestow any hints?
I just made two batchs of items and exported them, which I then promptly imported to myself thus saving you the time, Dynamics.So I have two questions!1.) Will the Vermin Lord be referenced at all within the Setting, or is he gone for now?2.) Have you finalized how the death system will work, and if so, how?And here is a bonus one, if you feel up to it, of course.3.) Can your friends dance? Because if they don't dance, then their no friends of mine. So is it safe to dance?
New classes, including new custom PrCs suited to the cold.